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This is the wiki page for the cvar

cl_itemmod_code

The cvar allows you to enter a code that overrides all the items equipped with the item mod. In order to work, cl_itemmod_enabled needs to be enabled.

Any change of the BakkesMod configuration made through the console will be lost when you close Rocket League unless you open and close the GUI once or call the command

writeconfig

Attributes Edit

Default value Min Max Saveable
- - true

Usage Edit

(Turn the item mod on with cl_itemmod_enabled)

To load a car loadout from a code, open the console and type

cl_itemmod_code QQZ7EVyATBg9GbG6DNeEfAglAnEiy5s9AA==

Replace the code with the desired code.

This command does the same as the GUI option of the item mod to load codes.

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