This is the wiki page for the console command:

player

The player command can provide information about the players car location and rotation. It also allows manipulation of the current location, rotation, velocity, and angular velocity of the car.

## Usage[]

### Retrieve information[]

To use the command to get information about the current location and rotation, open the console and type:

player

Location is given in game coordinates (unreal units). Rotation is given in Euler angles 16-bit integers -32768 = -pi to 32767 ≈ pi.

### Manipulate state[]

#### Location[]

To change the player location, type

player location X Y Z

Replace X, Y, and Z with the desired coordinates in game units. Unlike the retrieval of the location, this is 100% accurate.

#### Rotation[]

To change the player rotation, type

player rotation Pitch Yaw Roll

Replace Pitch, Yaw, and Roll with the desired euler angles scaled in 16-bit integers, -32768 = -pi to 32767 ≈ pi.

#### Linear Velocity[]

To change the player velocity, type

player velocity X Y Z

Replace X, Y, and Z with the desired velocity in game units (unreal units / second). 2300 uu/s is the maximum total velocity of the car.

#### Angular Velocity[]

To change the player angular velocity, type

player angularvelocity X Y Z

Replace X, Y, and Z with the desired angular velocity in rad/s. 5.5 rad/s is the maximum total angular velocity of the car.